Pixel Bender and Alchemy Links from London Platform Flash User Group

Just came back from the LPFUG talk on Pixel Bender by Michael Chase and the Alchemy talk by Thomas Vian. Lots of good links shared – thought I would compile them so I don’t forget:

Pixel Bender

Pixel Bender lets you build Photoshop-like filters and apply them to Flex/Flash movies on runtime without affecting the image.

[Adobe Labs sayz] The Adobe® Pixel Bender™ technology delivers a common image and video processing infrastructure which provides automatic runtime optimization on heterogeneous hardware. You can use the Pixel Bender kernel language to implement image processing algorithms (filters or effects) in a hardware-independent manner. The Pixel Bender graph language is an XML-based language for combining individual pixel-processing operations (kernels) into more complex Pixel Bender filters.

Pixel Bender – http://labs.adobe.com/technologies/pixelbender/
Pixel Bender Exchange – http://www.adobe.com/go/pixelbender/
Pixel Bender Eclipse Plugin – http://blog.joa-ebert.com/pbdt/
Conduit Toolkit – http://lacquer.fi/conduit/pixelbender/

Michael Chase – http://inspire.michaelchase.co.uk/
David Lenaerst – http://www.derschmale.com/
Ryan Taylor – http://bootsworthy.com/
Shane McCartney – http://www.lostinactionscript.com/
Tinic Uro – http://www.kaourantin.net/
Justin Windle – http://blog.soulwire.co.uk/
Andre Michelle – http://blog.andre-michelle.com/
Pixel Bender on Twitter

Friends Of Ed’s Foundation ActionScript 3.0 Image Effects has a chapter on Pixel Bender – and code for ShaderProxy
Nike Five(?) – http://www.nike.com/nikeos/p/nikefootball/en_GB

I think I might have missed one or two links – but the presentation and talk should be up soon at http://www.lfpug.com/category/presentations/


Alchemy lets you run and compile C libraries into executable SWC files.

[Adobe Labs sayz] Alchemy is a research project that allows users to compile C and C++ code that is targeted to run on the open source ActionScript Virtual Machine (AVM2). The purpose of this preview is to assess the level of community interest in reusing existing C and C++ libraries in Web applications that run on Adobe® Flash® Player and Adobe AIR®.

Alchemy – http://labs.adobe.com/technologies/alchemy/
Gluegen – automatically generates .as and .c files from .gg descriptors – http://labs.adobe.com/wiki/index.php/Alchemy:Documentation:Developing_with_Alchemy:Tools#GlueGen_Documentation


Thomas Vian – http://superflashbros.net/
Michael Welsh port of Doom, Hexen and Heretic to Flash using Alchemy – http://www.newgrounds.com/portal/view/470460


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